Monday, November 18, 2013

Interactive Environment Concept

The environment that I am planning on creating actually has three separate sections, two of which have sub sections to them. The user starts on a full screen of a human eye looking out back at them. However, instead of having a normal iris, it is replaced by a scene of the depths of the ocean. This includes marine life that are swimming by, unaware that they are making up the iris of an eyeball. The pupil of the eye will be a scene of outer space, complete with galaxies, stars, and solar systems. The viewer then has two options, either to click on the iris or the pupil. 
Once the iris is clicked the scene zooms in (much like the zooming effect on the Jim Carrey Website)  until the whole screen is filled with the ocean and the viewer is no longer looking at an eye but rather is underwater watching the marine life. From here the viewer has three options, either to click on a far off reef, click the depth of the ocean, or go to open water. If the reef is clicked, the screen will again zoom towards the reef and the viewer is transported to this reef that they can explore. If the depth is clicked, the viewer goes to the bottom of the ocean to explore the lives of bioluminescent creatures. If the open water is clicked, the viewer can explore the many creatures (such as whales, sharks, and dolphins) that swim in open water. In each section the viewer will not only see but hear the creatures of each "world". 
Once the pupil is clicked, the scene of outer space will take up the entire window and the viewer again has three options. They can either click on a sun, on two colliding galaxies, or on a orbiting solar system. If the sun is clicked, they will be able to explore the fiery surface of the sun. If the galaxies are clicked, they can explore all the different stars and systems that create the galaxies. If the solar system is clicked, than they can explore the planets and their moons.
The main theme of this environment is exploration and vivid imagery. There really is no information to be gathered, but instead it is made for relaxation and play. The viewer can be transported to all these different places, view different worlds, and listen to the accompanying sounds. At the end of each window there will be a back but for easy maneuvering, as well as video in the ocean part, and an artist statement in the main menu (the eye ball). The connection between the eye and these places is that humans interpret their world mainly through their eyes. The environments that are being presented are places that many people could never see or experience. With this project they can get a feel and sensation as if they were discovering outer space or the ocean for the first time. 
The only unfortunate part of this concept is that almost all of the imagery will have to come from online, for obvious reasons. However, there are other things such as the eye or certain aquatic life that I could get from my own means. 

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